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PvM
Based on the XmlPoints system, Sylvannia UO owns an automatic, unique and independent system of PvM Events. Meaning that the different events explained in the section are completely automtic from start to end, the staff does not have to take part in this events.

To achieve this in PvM events the following instructions are done:

1. Each 6 hours a event is randomly created (2 hours of wait beetween events of each type), and a message is broadcasted to all players.Obviously, sayed time will be counted when an event is finished.

2. A portal will be created in ALL banks. Done this, players that are willing to participate will be able to by entering to any of this portal in the next 15 minutes.

3. All the contestants tools will be stored in a backpack in their banks, and others are given depending on skills. If new equipment is to be needed, player will have to double click any Tools Stone in the event zone.

4. After the 15 minutes of entry, the number of contestants is checked. if the number is below 2 the event will be canceled and players will be teleported back to their previous location.

5. In the non-cooperative Team PvP Events, these are balanced.Number of players in each team are checked and if they are not equal the last ones that entered are eliminated. In this events, players will be asigned to random teams, so if the number of contestants is multiple of the team numbers, the teams will be balanced. The players that enter the last are told the quantity of players that are still needed for the to be able to participate. The number of teams is always between 2 and 4.

6. Event starts.

7. For each kill, Points and Credits will be given/taken as explained in XmlPoints.

8. During the event, the status can be checked with the [evento command.

9. When the event ends, prizes are given to winners, and all contestants are sent alive but without the given equipment to their previous place before entering the event.
 
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