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En la tablas siguientes viene definido nuestro actual skillgain para cada una de las skills; sus probabilidades de
subida base por intento y para cada uno de los rangos de valores en los que se encuentre:
| Nombre de la Skill |
% base de subida |
| Alchemy |
20% |
| Anatomy |
14% |
| Animal Lore |
17% |
| Item Identification |
17% |
| Arms Lore |
20% |
| Parrying |
14% |
| Begging |
20% |
| Blacksmith |
20% |
| Fletching |
20% |
| Peacemaking |
20% |
| Camping |
14% |
| Carpentry |
20% |
| Cartography |
20% |
| Cooking |
20% |
| Detect Hidden |
17% |
| Discordance |
20% |
| Evaluating Intelligence |
14% |
| Healing |
17% |
| Fishing |
17% |
| Forensics |
17% |
| Herding |
17% |
| Hiding |
17% |
| Provocation |
20% |
| Inscription |
20% |
| Lockpicking |
17% |
| Magery |
14% |
| Magic Resistance |
14% |
|
| Nombre de la Skill |
% base de subida |
| Tactics |
14% |
| Snooping |
17% |
| Musicianship |
17% |
| Poisoning |
20% |
| Archery |
14% |
| Spirit Speak |
14% |
| Stealing |
17% |
| Tailoring |
20% |
| Animal Taming |
20% |
| Taste Identification |
17% |
| Tinkering |
20% |
| Tracking |
17% |
| Veterinary |
14% |
| Swordmanship |
14% |
| Mace Fighting |
14% |
| Fencing |
14% |
| Wrestling |
14% |
| Lumberjacking |
17% |
| Mining |
17% |
| Meditation |
14% |
| Stealth |
20% |
| RemoveTrap |
17% |
| Necromancy |
14% |
| Focus |
14% |
| Chivalry |
14% |
| Bushido |
14% |
| Ninjitsu |
14% |
| Spellweaving |
14% |
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| Rango valores de la Skill |
Probabilidad % final de subida |
| Menor que 10.1 |
100% |
| Mayor que 10.0 |
base% / ( 0.7 + ( ( NivelSkill - 10 ) * 10 * 0.0024 ) ) |
Los valores de estas tablas no son fijos, pues podrán variar en función de las opiniones de nuestra comunidad.
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