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Stamina & Damages
The formulas that regulate the loss of stamina by the damage received in RunUO can present incoherences in some cases. For example, someone with too much dexterity and by that, so much stamina, can lose all receiving many less damage than somebody with little dexterity according to those formulas

In Sylvannia, we have our own formulas that regulate the previous paragraph, which which avoid this type of incoherences. They are the following ones:

For the spell "Pain Spike"; Lost stamina = damage * (50.0 + remaining Stamina) / 100
For the rest of attacks Lost stamina = damage * remaining Stamina / 100
 

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